Portfolio
Here are some projects I have worked on.
Qwick
Programmer and Level Designer
Qwick is a game that started as a game jam collaboaration between the University of Westminster and TU Graz in Austria. I, along with 4 others, designed and developed the initial version of Qwick in two and a half days. After this, we continued development, taking the game to various conventions, including Gamescom, where we have accumulated over 1000 wishlists on steam, as well as over 400,000 views on social media.
I acted as a programmer and lead level designer in the game. I programmed the players movement mechanics, and designed all the levels.
University Final Year Project
My final year project's title was "Gamifying Research Methods and Statistics for Higher Education". The idea of the game was to create a tool that students could use to learn, and teachers could use to support student's learning. For the students, it's a turn-based rpg, where they fight by answering learned questions, and defend by answering new questions. The product I developed is more of a proof of concept than anything. The main goal for me was to learn how to work with databases, to implement that into Unity, and to further my skills in the Game Engine.